﻿package com.pool.ui 
{
	import flash.display.Sprite;
	import flash.events.EventDispatcher;
	
	/**
	 * ...
	 * @author Scott
	 */
	public class desk extends EventDispatcher
	{
		private var _displsy:Sprite;
		
		public function desk() 
		{
			_displsy = new Sprite();
		}
		
	}

}